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  • svbhikha 8:29 pm on July 12, 2013 Permalink | Reply
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    Making sense out of the Pixar timeline 

    Making sense of a fictional universe is a big undertaking, but always fun. Jon Negroni has tried to make sense out of the Pixar universe in his post at: http://jonnegroni.com/2013/07/11/the-pixar-theory/

    ItΒ΄s a long read, but what I liked is how he takes a basic concept and applies it throughout all the feature films in a convincing way. So without spoiling to much, go read it for yourselves!

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  • svbhikha 9:25 am on July 1, 2013 Permalink | Reply
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    Games as art: what they do better 

    Winston Rowntree has written up a very good read at http://www.cracked.com/blog/5-things-video-games-do-better-than-any-other-forms-art/, discussing what games do better than other forms of art/entertainment. The drawings illustrating the blog post are also very nice. Check it out!

     
  • svbhikha 5:25 pm on December 27, 2012 Permalink | Reply
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    Know your memes 

    A medley of Internet memes. I don’t know if this is a good or a bad thing…

     
  • svbhikha 8:23 pm on July 31, 2012 Permalink | Reply
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    44 Free Multiplayer Indie Games In 4 Minutes 

    http://www.pixelprospector.com/44-free-indie-games-in-4-minutes-multiplayer-edition/

     
  • svbhikha 9:00 pm on June 30, 2012 Permalink | Reply
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    Ridge Racer! 

    Sing-a-long with this epic song!

     
  • svbhikha 6:06 pm on May 31, 2012 Permalink | Reply
    Tags: css, web development   

    CSS sprites – annoying or useful? 

    In web development there are various ways to speed up the rendering of a web page. One such way deals with minimizing the number of HTTP requests by creating one big image with various assets.

    Louis Lazaris discusses the usage of CSS sprites in a very clear way in his article: CSS Sprites: Useful Technique, or Potential Nuisance?

    I highly recommend reading it, because it gives both the pros and cons from different perspectives. My viewpoint on CSS sprites is that I’ll let the designer create both the CSS and the sprite πŸ™‚

     
  • svbhikha 3:12 pm on April 26, 2012 Permalink | Reply
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    We love it 

    Haze is a FPS game released in 2008, exclusively for the PS3. Developed by Free Radical Design (of TimeSplitters fame), the hopes were high, but the general reception was not that positive.

    Due to time constraints the radio station was not implemented in the game, but Graeme Norgate, composer for Haze (and other awesome games like GoldenEye and Perfect Dark), made the whole radio track available on his website.

    It’s a very funny and entertaining listen and features original songs by hiphop group the Trailblazers, who seem to have vanished from the face of the earth.

    Check out one of the tracks:

     
  • svbhikha 8:30 pm on April 4, 2012 Permalink | Reply
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    Tojin Kit 


    By Studio 4C

     
    • Wouter 3:03 pm on May 17, 2012 Permalink | Reply

      Interesting, I might have to check this one out πŸ™‚

  • svbhikha 8:29 pm on March 5, 2012 Permalink | Reply
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    Mari0 – Super Mario Bros with Portals! 

    What do you get when you combine two classic games? Mari0!

    Besides being able to play the original Super Mario Bros levels with a Portal gun, you can also play some original levels, or even create your own with the level editor. Last but not least, you can also modify your hat πŸ™‚

    Go download it now for free at http://stabyourself.net/mari0/

     
    • Wouter 9:55 am on March 6, 2012 Permalink | Reply

      Wow! I played it for a few minutes yesterday, it’s a lot of fun! I’ll play it some more later today and I’ll try to modify my hat because I missed that the first time I guess πŸ˜‰

  • svbhikha 10:58 pm on March 1, 2012 Permalink | Reply
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    Sakuga – high speed quality animation 

    In (modern) Japanese TV animation, it is a very common practice to have a lot of simple scenes with limited animation. However, when there is action, there is a good chance that is will be of a very high quality, both in terms of number of frames en overall drawing quality. This concept is also known as Sakuga.

    At the Anime Central 2011 convention, there was a panel covering Sakuga animation. Please check out the following video (1 of 9):

     
    • Wouter 9:30 am on March 2, 2012 Permalink | Reply

      Thanks! Very interesting, watched all the parts last night πŸ™‚

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